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The Chip Library

The parts palette's CHIPS folder holds a broad shelf of DIP logic from two families — 74LS TTL, everything from a single quad NAND gate up to octal shift registers and 4-bit counters, and CD4000 CMOS — every one with a datasheet-accurate pinout and real behavior you can wire up and run. Past them, an Interface group carries the 65xx peripherals (a PIA and a VIA) and a PROCESSOR group carries the CPUs, while a separate Memory group sits below for the address-indexed ROM/RAM parts, which get their own dedicated page. This page is a tour of what's on the shelf and how to read a chip's pin-assignments window once you've placed one.

Choosing a logic family

Settings → Data Sheets → Chip family picks which family the parts palette shows: 74LS (the default), CD4000, or Both. With one family, the CHIPS folder is the familiar list of function groups — NAND, NOR, Flip-flop… — holding that family's chips. With Both, CHIPS gains a 74LS folder and a CD4000 folder, each holding its own function groups. The memory, interface and processor chips belong to no family and are there in every mode.

It only filters the palette. A project's chips always load and run, whatever is chosen, and a family the open project uses is shown anyway — so you can add more of the parts already on its desk. Typing a CD4000 part number into the filter while CD4000 is hidden says where to switch it on.

The families differ in more than part numbers — see The CD4000 CMOS family below.

Combinational gates

The basic gate families — the classic 7400-series building blocks:

Part Description
74LS00 Quad 2-input NAND
74LS01 Quad 2-input NAND, open-collector — outputs on 1/4/10/13, not the classic quad-NAND layout
74LS02 Quad 2-input NOR
74LS03 Quad 2-input NAND, open-collector — the variant that does keep the classic layout (outputs on 3/6/8/11)
74LS08 Quad 2-input AND
74LS10 Triple 3-input NAND
74LS11 Triple 3-input AND
74LS20 Dual 4-input NAND
74LS27 Triple 3-input NOR
74LS30 8-input NAND
74LS32 Quad 2-input OR
74LS86 Quad 2-input XOR

Open-collector parts (74LS01, 74LS03, 74LS05, the 74LS47's segment outputs and the 74LS181's A=B) pull their outputs low only, as on a real bench: a HIGH output lets go of its net and drives nothing. Give each output a pull-up resistor to +5 V, or it floats when it should be HIGH. Because a released output drives nothing, several can share one pulled-up net — a wired-AND, LOW whenever any of them is.

The 74LS47's BI pin is its datasheet's BI/RBO, wired-AND too. Pull it low from outside and the digit blanks. The chip pulls it low itself, as the ripple-blank output, while its RBI is low, LT is high and its code is 0. Tie the leading digit's RBI low and run each digit's BI into the next one's RBI, and leading zeros blank: 007 shows as 7, while 070 shows as 70. A 74LS input floats high, so the next RBI needs no pull-up.

Alongside them, the inverter and buffer/bus-driver parts:

Part Description
74LS04 Hex inverter
74LS05 Hex inverter, open-collector
74LS14 Hex Schmitt-trigger inverter
74LS125 Quad tri-state buffer, active-low enable per gate
74LS240 Octal inverting tri-state buffer/line driver
74LS244 Octal (non-inverting) tri-state buffer/line driver
74LS245 Octal bidirectional bus transceiver — the one part in the catalog with true bidirectional pins

Sequential & MSI parts

Everything with internal state, plus the mid-scale-integration decoders and multiplexers that build address/data logic around them.

Flip-flops & latches

Part Description
74LS73 Dual JK flip-flop, clear
74LS74 Dual D flip-flop, preset & clear
74LS76 Dual JK flip-flop, preset & clear
74LS107 Dual JK flip-flop, clear
74LS112 Dual JK flip-flop, preset & clear
74LS174 Hex D flip-flop
74LS175 Quad D flip-flop
74LS173 4-bit D register, tri-state
74LS273 Octal D flip-flop, clear
74LS75 4-bit bistable (transparent) latch
74LS279 Quad S̄R̄ latch
74LS259 8-bit addressable latch
74LS533 / 74LS573 Octal transparent latch, tri-state (inverting / non-inverting)

The 74LS73, 74LS75, 74LS76, 74LS83, 74LS90 and 74LS92 reproduce their datasheet's non-standard power-pin placement — real parts don't always put VCC and GND on the package corners, and neither do these.

Counters & shift registers

Part Description
74LS90 Decade (÷10) ripple counter
74LS92 Divide-by-12 ripple counter
74LS161 Synchronous 4-bit binary counter
74LS169 Synchronous 4-bit up/down counter
74LS193 Synchronous up/down 4-bit counter
74LS164 8-bit serial-in, parallel-out shift register
74LS165 8-bit parallel-in, serial-out shift register
74LS595 8-bit shift register with output storage latch

Decoders & multiplexers

Part Description
74LS138 3-to-8 line decoder
74LS139 Dual 2-to-4 line decoder
74LS151 8-to-1 line multiplexer
74LS153 Dual 4-to-1 multiplexer
74LS157 Quad 2-to-1 selector
74LS257 Quad 2-to-1 selector, tri-state

Arithmetic, comparison & encoding

Part Description
74LS47 BCD-to-7-segment decoder/driver
74LS85 4-bit magnitude comparator
74LS148 8-to-3 priority encoder
74LS283 4-bit binary full adder
74LS83 The same adder on its original pinout — VCC on pin 5, GND on pin 12, not the later JEDEC corners
74LS181 4-bit arithmetic logic unit (DIP-24) — 16 logic or 16 arithmetic operations selected by S0–S3 and M, with carry generate/propagate outputs for cascading

The CD4000 CMOS family

The 4000-series CMOS parts, each pinned out from its Texas Instruments datasheet. They are not pin-compatible with the 74LS parts of the same function — the CD4001B's NOR outputs are on pins 3, 4, 10 and 11, the 74LS02's on 1, 4, 10 and 13 — so read the pin-assignments window before wiring one.

Part Description
CD4001B Quad 2-input NOR
CD4002B Dual 4-input NOR
CD4025B Triple 3-input NOR
CD4078B 8-input NOR/OR gate — both outputs
CD4011B Quad 2-input NAND
CD4012B Dual 4-input NAND
CD4023B Triple 3-input NAND
CD4068B 8-input NAND/AND gate — both outputs
CD4093B Quad 2-input NAND Schmitt trigger
CD4081B Quad 2-input AND
CD4082B Dual 4-input AND
CD4073B Triple 3-input AND
CD4071B Quad 2-input OR
CD4072B Dual 4-input OR
CD4075B Triple 3-input OR
CD4030B Quad exclusive-OR — the original; the CD4070B is its successor
CD4070B Quad exclusive-OR
CD4077B Quad exclusive-NOR
CD4069UB Hex inverter (unbuffered)
CD40106B Hex Schmitt-trigger inverter
CD4049UB Hex inverting buffer/converter — VCC on pin 1, VSS on pin 8, not the corners
CD4007UB Dual complementary pair plus inverter — six bare MOSFETs, see below
CD4050B Hex non-inverting buffer/converter — same odd power pins
CD4013B Dual D flip-flop with active-HIGH set and reset (the 74LS74's are active-LOW)
CD4027B Dual JK flip-flop with active-HIGH set and reset — raising both drives Q and Q̄ HIGH together
CD4017B Decade counter with ten decoded outputs and a carry-out
CD4022B Octal counter with eight decoded outputs — the 4017's divide-by-8 sibling
CD4020B 14-stage binary ripple counter — Q2 and Q3 have no pin
CD4024B 7-stage binary ripple counter, in a 14-pin package
CD4040B 12-stage binary ripple counter — counts on the falling edge
CD4060B 14-stage ripple counter with its own RC oscillator — or count an external clock on φI (see Timers)
CD4029B Presettable up/down counter, binary or decade (a pin picks which)
CD4510B Presettable BCD up/down counter with reset
CD4516B Presettable binary up/down counter with reset
CD4094B 8-stage shift-and-store register — its 3-state OUTPUT ENABLE is active HIGH
CD4028B BCD-to-decimal decoder, ten active-HIGH outputs
CD4511B BCD-to-7-segment latch/decoder/driver for a common-cathode display
CD4066B Quad bilateral switch — an analog switch, see below
CD4051B 8-channel analog multiplexer/demultiplexer — VEE on pin 7
CD4052B Dual 4-channel analog multiplexer/demultiplexer — VEE on pin 7
CD4053B Triple 2-channel analog multiplexer/demultiplexer — VEE on pin 7
CD4047B Monostable/astable multivibrator — timed by one resistor and one capacitor
CD4098B Dual retriggerable monostable
CD4528B Dual retriggerable monostable — its pulse lengthens with the supply
CD4538B Dual retriggerable precision monostable
CD4541B Programmable timer: an RC oscillator and a 16-stage counter

What makes the family worth learning on is how it differs from TTL:

The Schmitt-trigger parts (CD4093B, CD40106B) behave as plain gates in the standard engine: their hysteresis is an analog property, and their classic RC oscillator will not run there — a capacitor on the desk carries a value for the timing chips, but no charge. Under Spice Lite the capacitor charges and each Schmitt input has its two thresholds, so the one-gate RC oscillator runs. In the standard engine, use one of the timers for an RC oscillator.

A few of the larger parts have habits of their own:

Timers

Seven parts take their timing from a resistor and a capacitor you wire to them, as on a bench: the 555 (CHIPS ▸ Timer), and the CD4000 CD4047B, CD4098B, CD4528B, CD4538B and CD4541B (CD4000 ▸ Timer) and CD4060B (CD4000 ▸ Counter). Give the resistors and the capacitor their values in Properties… (see Component values) and the part runs at the rate its datasheet gives for them. There is no analog simulation behind it: each part finds its own resistor and capacitor in the wiring and works the time out from the datasheet's formula.

While the circuit runs, each timer prints its rate or pulse length under its part number, and its Properties… card shows the same under Timing:

Part Timing pins Formula (datasheet)
555 astable RA from VCC to DISCH, RB from DISCH to TRIG + THRES, C from TRIG + THRES to GND high 0.693·(RA+RB)·C, low 0.693·RB·C — the first high, from an empty capacitor, 1.10·(RA+RB)·C
555 monostable RA from VCC to THRES + DISCH, C from THRES + DISCH to GND pulse 1.1·RA·C
555 bistable THRES to GND — no resistor or capacitor none: TRIG LOW sets OUT, RESET LOW clears it
CD4047B R between R (2) and RC COMMON (3), C between C (1) and RC COMMON (3) Q/Q̄ period 4.40·RC (OSC OUT twice as fast), one-shot pulse 2.48·RC
CD4098B per section: C from RX CX to CX (or GND), R from RX CX to VDD pulse ½·R·C
CD4528B per section: C from T2 to T1 (or GND), R from T2 to VDD — and T1 wired to GND pulse 0.2·R·C·ln(VDD)
CD4538B per section: C from RX CX to CX (or GND), R from RX CX to VDD pulse R·C
CD4060B Cx from φO (9), Rx from φ̄O (10), Rs from φI (11), all to one junction oscillator period 2.2·Rx·Cx
CD4541B Ctc from CTC (2), Rtc from RTC (1), Rs from RS (3), all to one junction oscillator period 2.3·Rtc·Ctc

Two resistors (or two capacitors) side by side between the same two points count as one, combined the way they would be on a bench. Resistors in series count as one too, as long as each point between them holds nothing but resistor and pot leads (and wires). For example, a pot in series with a 1 kΩ resistor, which keeps the pot from shorting the 555 when turned to zero, reads as 1 kΩ plus the pot's setting. If a point between them also holds anything else (a chip pin, an LED, a capacitor, or a path to some other net), the chain is not one resistance, and the part says it doesn't recognise the wiring. Two capacitors in series are not combined.

The 555 works out what it is

The 555 has no mode setting, because the chip has none. It reads its own wiring the way the silicon does:

Anything else is not guessed at. The part draws a warning triangle, a notification says exactly what it is missing ("no timing capacitor from TRIG/THRES (2, 6) to GND", or that the wiring is none of the three), and its output stays LOW. RESET (4) LOW forces the output LOW whatever the configuration and restarts the timing when it is released. CONT (5) is not modelled: a bypass capacitor to GND on it is the usual thing and harmless. The 555 runs from 4.5 V to 16 V.

The CD4000 timers

Faster than the desk can show

A timer is drawn no faster than 1 kHz at ×1; the speed control scales it with everything else. A timer set faster than that still reports its true rate — the readout says 48.1 kHz, in amber, and the Timing row adds Faster than the desk can show: drawn at 1 kHz — but its output is drawn oscillating at 1 kHz with its duty cycle kept. A CD4060B counting a fast oscillator still divides it down correctly: every stage slow enough to show keeps the true count, and only the stages faster than 1 kHz are drawn at the cap. Likewise a pulse shorter than 0.5 ms is stretched to 0.5 ms, so it can be seen at all; the readout still gives the real length.

Time runs at the transport's speed, so Pause freezes it and Step moves it to the next edge (see The transport).

Op-amps, drivers and optocouplers

Four parts sit between the logic and the rest of a bench. None belongs to a logic family, so they show whichever family the tray is set to.

Part Group What it is
LM358 Op-amps Two op-amps in a DIP-8 from one supply (3 V to 32 V): 1OUT · 1IN− · 1IN+ · GND · 2IN+ · 2IN− · 2OUT · VCC
ULN2003A Interface Seven Darlington drivers with clamp diodes, DIP-16: inputs 1–7, outputs 16–10 opposite them, E (8) to ground, COM (9) to the load's supply
4N35 Interface An optocoupler with its base brought out, DIP-6: LED A 1 · K 2, phototransistor E 4 · C 5 · B 6
PC817 Interface The everyday 4-pin optocoupler: LED A 1 · K 2, phototransistor E 3 · C 4

Interface chips (65xx)

Past the 74xx groups, the Interface group carries two Western Design Center 65xx peripherals — both DIP-40, both clocked off PHI2, both wired the same way you'd wire them on a real single-board computer:

Part Description
W65C21 W65C21 PIA (CMOS 6521/6821) — two 8-bit bidirectional ports with per-line data-direction registers, plus four handshake/interrupt lines
W65C22 W65C22 VIA (CMOS 6522) — the same two ports plus two 16-bit interval timers, an 8-bit shift register, and four handshake lines

They're logic-level, not cycle-accurate: nothing here models wall-clock timing, so the VIA's timers count PHI2 cycles rather than seconds.

A few practical notes for building with them:

Processors

The PROCESSOR group carries the two 8-bit CPUs, both DIP-40. Each is a full instruction-set simulation, so a program in a ROM or RAM really does fetch and execute one instruction at a time:

Part Description
W65C02 W65C02S 8-bit CPU — 16-bit address bus (A0–A15), 8-bit data bus (D0–D7), RWB, RESB, IRQB/NMIB, and SYNC pulsing high on each opcode fetch
Z80A Zilog Z80A 8-bit CPU — the same 16-bit address and 8-bit data buses, plus /MREQ, /IORQ, /RD, /WR, /M1, /RFSH, /HALT, /WAIT and /BUSRQ///BUSACK

They disagree about the clock, and it shows in how you wire them. The W65C02 makes exactly one bus access per PHI2 cycle, so its address bus advances once per clock. Every instruction takes the number of cycles the WDC datasheet gives it, the 6502's "dummy" cycles included: an INX reads the byte after it while it works, a read-modify-write such as INC $0200 reads its address twice before writing, and a branch that is taken spends an extra cycle (two across a page). A dummy cycle is a real read, so a peripheral sees it exactly as it would on a bench. The Z80 is different: one bus access takes several clock cycles. An opcode fetch is four T-states with a memory-refresh cycle glued to its back half, a plain read is three, and an I/O cycle is four; /M1 marks which cycle is the opcode fetch, and /RFSH pulses behind it.

A few practical notes:

The CPU monitor

The CPU monitor paused on the Z80A example: memory, state, the instruction pipeline, registers, and the stack, breakpoints and I/O ports column

Right-click a CPU on the desk and choose Open CPU Monitor to watch it run. The monitor is a separate window that shows one CPU at a time, laid out like the Chip Designer's debugger. Each CPU on the desktop has a tab across the top; click one to switch to it. The tab shown carries a Running or Paused badge. While the window is open, selecting a CPU on the desk switches the monitor to it too. Nothing is shown until you press Run, apart from the breakpoint list. When you Stop, the monitor keeps the run's last moment on screen, dimmed.

Under the tabs is the debugger bar: Pause/Continue, Step and Step Over (below), and a line saying where the CPU is paused, such as At $8021: BEQ $8039, or At the breakpoint at $8021 when it stopped at one.

The window shows:

The window is as large as it gets, so Stack and Breakpoints share the right column's height evenly and scroll when they are full.

The monitor makes the most sense at a slow clock, or with the clock paused and stepped by hand. At full speed it is a blur.

Moving around memory

The memory block follows the program counter, with PC's row in the middle, until you look somewhere else. Clicking a byte, scrolling the block with the mouse wheel, moving the selection off its top or bottom with the arrow keys (or Page Up/Page Down), or typing an address into Go to ($8000, 0x8000 and 8000 all work) and pressing Enter pins the block there. Tick Follow PC to have it follow the program again.

Changing memory

While the circuit runs or is paused, click a byte in the memory block and type two hex digits to replace it. The cursor then moves to the next byte, so you can type a run of values one after another. Enter writes a single digit (4 becomes $04), Escape drops it, and the arrow keys move the selection. A byte can only be typed over while it is in the block on screen.

The new byte is written exactly where the CPU would read it, in whichever memory chip answers that address.

What happens to a byte you change in a ROM depends on the Keep ROM edits after Stop box. The box appears in the monitor's header as soon as you change a byte in a ROM during a run, and goes away again at Stop:

The box is read when you press Stop, so you can tick it at any point during the run. RAM is never kept, ticked or not: it forgets everything at Stop.

Changing registers

While the run is paused at the start of an instruction (where a breakpoint, a Step or a Step Over leaves it), click a register and type its hex digits; its last digit writes it, and Enter writes fewer. Escape lets it go, and the up and down arrows move to the next register. Click a flag to flip it. The 6502's B flag and its unused bit are not kept by the P register, so they cannot be flipped.

A new PC moves the instruction fetch with it: the CPU carries on from the new address, and the instruction it was about to run at the old one is dropped from the record. If the run is paused partway through an instruction, the registers can only be read; press Step first.

What changed

While the run is paused, the registers and flag bits that changed since it last paused are highlighted. After a Step, that is what the one instruction changed; after Continue to a breakpoint, it is everything that changed on the way there. Changes you make yourself are not highlighted, and Stop starts over.

Breakpoints

To set a breakpoint, use any of these:

A byte with a breakpoint turns red, and any instruction line at that address shows a red dot. The Breakpoints panel lists them all, so you can see the ones out of view too: click an address there to show it in memory, or × to remove it. The list is there before you press Run, so you can manage breakpoints before the program starts.

When the CPU reaches the instruction at a breakpoint, the run pauses right as the instruction begins: its opcode fetch is under way, and none of it has run yet. The monitor window comes forward on that CPU. From there you can step (below), or press Continue (F8) to run on until a breakpoint is reached again.

Pausing and stepping

The bar's first button is Pause while the circuit runs and Continue while it is paused; F8 presses it either way. They are the same as the main window's Pause and Resume.

While the run is paused (at a breakpoint, or by Pause), the monitor's Step button, or F6, runs the circuit on until the CPU starts its next instruction, and pauses there again. If an interrupt or a reset is taken instead, the step stops at the start of that sequence. A step also stops at any breakpoint it reaches, on any CPU. The whole circuit runs while it steps: every free-running clock and timed part moves on with the CPU, exactly as the main Step button moves them.

Step Over (F7) is offered when the instruction in flight calls a subroutine: a 6502 JSR, or a Z80 CALL, CALL cc or RST. It runs the whole subroutine and pauses at the instruction after the call, once the stack is back where the call found it (so a recursive call returning to the same place does not stop it early). A subroutine that reads data placed right after the call and returns past it stops where it returns to. A breakpoint inside the subroutine stops it there. A short call is run at once, like a step. A long one, such as a delay loop, carries on as a normal run at the circuit's own speed, and pauses when the call returns; press Pause to give up on it where it is. The return needs somewhere to keep its address: on a computer with no RAM behind the stack, the subroutine never comes back to the call.

A step needs a free-running clock or a timed part to move the circuit. On a manual clock, click the clock instead. If the CPU starts nothing new within a few thousand clock edges (it is waiting for an interrupt, say), the step gives up and leaves the circuit paused where it got to.

F6, F7 and F8 work only while the monitor window has the focus. If the Chip Designer's debugger is also paused, they act on whichever of the two windows you are in. In the main window the function keys do nothing. While the debugger is holding the circuit in the middle of a clock edge, the monitor's Step does nothing: let the debugger finish first (Continue or To Settled).

Breakpoints fire even while the monitor window is closed. They are saved in the project, with the desktop they were set on: they last through Stop and Run, come back when you switch back to that desktop, and are there the next time you open the project. Setting or clearing one is a change to the project like renaming a desktop, so it marks the project unsaved, but it is not an edit to the circuit: it can be done while the circuit runs, and Undo does not take it back. A duplicated desktop keeps its CPUs' breakpoints; an exported one does not carry them.

Memory chips

The Memory group carries the address-indexed parts: a couple of generic teaching ROM/SRAM chips plus real-shaped EEPROM/EPROM/SRAM parts on wider DIP packages. Reads and writes are wired up the same way as every other chip in the catalog, but a non-volatile chip's contents live in a real file on disk and are programmed through a dedicated in-app tool rather than by the circuit itself. See Memory Chips & the Inspector for the full story — file-backing, the external programmer, and the hex/ASCII inspector.

The pin-assignments window

Right-click any chip — or a package-footprint discrete like the bar8iso LED bar, which seats and rotates exactly like a DIP chip even though it isn't one — and choose Pin Assignment, at the top of its context menu, to open its pin-assignments window: a small, floating window separate from the main desk, showing the physical DIP layout with the notch at the top, pin 1 at the top-left, and pin numbers wrapping down the left side and back up the right to the highest pin at the top-right, exactly as printed on the part.

A chip's pin-assignments window with its datasheet crop

For a real chip this layout is always the canonical, fixed arrangement — it matches the physical part regardless of how you've flipped it on the desk, because a real chip's pin-1 dot is a physical feature of the package, not something rotation changes. bar8iso is the one exception: it has no real notch to key off, so its pin-assignments window reflects its current R flip on the desk — rotate it and the corners in the dialog swap to match.

Below the pin map, chips that have one show the manufacturer's datasheet crop — a cropped image of the connection diagram or function table pulled straight from the source datasheet PDF. If a chip has no crop on file, that part of the window simply isn't there — the pin map alone is still complete and accurate.

When Settings → Data Sheets points at a local folder containing that chip's full datasheet PDF, the window also grows a small document button in its top-right corner; clicking it opens the PDF itself in your system's PDF viewer. This is independent of the built-in datasheet crop — you may have one, both, or neither for any given chip.

Example circuits

A pin map tells you where the pins are; it doesn't show you the part working. So almost every 74LS and CD4000 chip in the catalog ships with a worked example — a small bench built around that one part — and the pin-assignments window is where you reach it. Look for the circuit button in the window's top-right corner, beside the datasheet one.

Click it and the example arrives as a new desktop in the open project, called 74LS138 example (or whichever part it is), already framed on screen. Every one is the same bench, so once you can read one you can read them all:

Press Run (Space) and flip the switches. Each example opens in a state chosen to show the part doing something.

The bench parts have examples of their own, each drawn as you would build it and captioned with what to try — most of them best run with Spice Lite on:

Part Desktops
LM358 Comparator (a pot against half the supply, an LED on the output) · Amplifier (gain 2)
ULN2003A Relay driver — one channel a relay, another an LED
4N35, PC817 Isolated switch — a 5 V switch driving a 12 V LED on its own supply
LM7805 9 V to 5 V (a 74LS04 on the regulated rail) · Under load (an electronic load drawing 300 mA)
LM317 3.3 V — set by 240 Ω and 390 Ω
Relay Transistor driver (with its flyback diode) · No flyback diode
Electronic load Supply limit — a 500 mA supply under 250 mA, raise it and watch it droop
Speaker Tone (a 555 at about 460 Hz) · Pitch (on a pot) · Key (a button on RESET) · Siren (one 555 moving the other's CONT)

The two CPUs can't be shown by flipping switches either, so each example is a whole computer, wired and ready: the CPU, an AT28C256 ROM with the program already in it, a W65C22 VIA as the interface chip, a 16×2 LCD on the VIA's ports, and a reset button. Press Run and the program sets the LCD up and types Hello World a letter about every half second. Hold the reset button and let go to watch it again; open the CPU monitor to follow the program as it goes.

The ROM's program comes with the example, so you don't load anything. Like every ROM, the copy gets its own backing file, and the program is saved in your project with the rest of it.

The 555 is the exception: there is nothing to switch, because what it does depends on how it is wired. Its example brings three desktops, one per mode — NE555 Monostable example, NE555 Bistable example and NE555 Astable example — each built the way you would on a bench, with an LED on the output. Press the button on the monostable for a 1.1-second pulse; press SET and RESET on the bistable to latch the LED on and off; the astable blinks on its own at about 0.6 Hz. You land on the first; the others are the next tabs along.

A few practical notes:

Datasheets

The datasheet crops shown in the pin-assignments window are committed image assets cut by hand from the manufacturer PDFs, not fetched or rendered at runtime — they work offline and load instantly. A part with no crop on file simply shows its pin map with no image below it: four 74LS parts have no matching 74LS* datasheet (74LS164, 74LS193, 74LS27, 74LS76), and the CD4000 parts' crops are still being cut. Pointing Settings → Data Sheets at your own folder of manufacturer PDFs is a separate, optional feature — it doesn't add or replace the built-in crops, it just adds the "open datasheet PDF" button for any part whose PDF you have on hand.


Need a part the library doesn't have? Custom Chips covers designing your own.

See also Chips & Components for how chips seat into a breadboard, and Memory Chips & the Inspector for the memory group's file-backing and inspector.