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3D View

The 3D view stands the circuit on your desk up in three dimensions: the breadboards with their holes and rail stripes, every chip on its legs, the switches, LEDs, resistors, capacitors and displays, and the jumper wires arching between them — to turn round and look at from any side. It is a way of looking at a design, not of building one: like the Schematic View it is a projection of the desk, and nothing you do in it changes a part, a hole or a wire.

Switching to it

The 3D view is switched off until you turn it on: in Settings ▸ Appearance, set 3D enabled to On and a 3D button appears in the toolbar. Setting it back to Off hides the button again.

Click the 3D button in the toolbar (a cube, beside the schematic button) to show the 3D view in place of the breadboard; it fills in while the 3D view is up, and clicking it again goes back to the breadboard. Chip Hippo always opens on the breadboard. The schematic button and Tab switch from the 3D view straight to the schematic, as they do from the breadboard.

The first time it is shown — and whenever another desktop or project is opened — it frames the whole desk.

Moving round the desk

Do this To
Drag Orbit round the desk
Right-drag, middle-drag or Shift+drag Slide the view across the desk
Scroll, or pinch Zoom in and out
Double-click, or Cmd/Ctrl+F Frame the whole desk again
Shift+Cmd/Ctrl+F Back right off, the desk small in the middle
Option+Cmd+= / Option+Cmd+- Zoom in and out from the keyboard

The desk padlock (Cmd/Ctrl+L) locks the scroll wheel here too, so a resting finger on a Magic Mouse can't zoom the view.

The running circuit

The 3D view follows the simulation: while the circuit runs, LEDs and display segments light (and show smoke once they burn), a clock source's lamp blinks with its output, a transistor's lamp lights while it conducts, and a character LCD shows what is on its screen. They light from exactly the same decisions the breadboard makes, so the two views always agree.

Edits made on the breadboard appear in the 3D view the next time you switch to it.

What it draws

Every part in the parts tray has a 3D model, built from the same outline and colours the breadboard draws it with — a part sits over exactly the holes it is plugged into, with its legs going into them. Wires arch from hole to hole (the longer the wire, the higher the arch); routed wires lie flat along their bends; a bus is drawn as a ribbon cable. Signal flags, Output/Input tags, and your labels and notes are shown where you put them.

This is a first version, and it does not keep things apart: a long wire can pass straight through a chip, and parts placed over one another overlap, just as they can on the flat desk.

If your computer has no WebGL support, the 3D view says so instead of drawing.

See also